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FOX v.2.4.2.3
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FOX v.2.4.2.3

Polygon Optimization

Streamline your geometry by removing unnecessary faces and invisible vertices to improve rendering performance. I specialize in simplifying complex geometry by carefully analyzing your models to identify and remove invisible or unnecessary faces. This focused optimization leads to a notable decrease in vertex count while preserving the visual quality of your asset. You will receive an optimized 3D model along with a comprehensive report detailing the performance improvements, making it suitable for developers striving to achieve specific frame-rate objectives. My approach fosters effective communication, featuring regular updates and straightforward progress tracking through online messaging and file sharing. I am dedicated to providing high-quality, optimized 3D models tailored to your requirements, supporting you in reaching your objectives.

star rating

4.0

(3 reviews)

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Polygon Optimization

Price:

€ 250.00

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Key features

Category:

Service

Format:

Service

Use case:

3D optimization

Compatibility:

3ds Max, Blender, Maya, Substance Painter, Unity, Unreal Engine

Tags:

Performance, Polygons

Themes:

Optimization

Polygon Optimization

Reviews (3)

  • Naomi Reed

    3.0

    The session stayed focused on my actual files. Fine for the basics; I still had to research one detail. Serviceable for what I needed that day.

  • Grant Nelson

    4.0

    Helpful walkthrough for what I needed that day. Solid guidance; I still tweaked one setting later. Pretty straightforward to work with.

  • Naomi Castillo

    5.0

    The session stayed focused on my actual files. It saved me time and was easy to adapt to my project. No drama getting it into the project.

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